###################
# AREA 1
# MOVEMENT
###################

# Pre-text
PROMPT 251
NumPages 5
PAGE 1
Tag = TAMPre
Name = Amy_Rose
TimeToNext = TICRATE*3
Icon = AMYRTALK
IconAlign = Left
Lines = 4
PageText = Welcome to the Tutorial Zone, my name is Amy Rose, and I'm going to teach you
        #
PAGE 2
Name = Amy_Rose
Icon = AMYRTALK
IconAlign = Left
Lines = 4
PageText = the core gameplay basics of this game! To continue, please press the \82Space Bar\80 button.
        #
PAGE 3
Name = Amy_Rose
Icon = AMYRTALK
IconAlign = Left
Lines = 4
PageText = For movement, you have to use your player controls depending on your device.
        #
PAGE 4
MetaPage = 1
Icon = AMYRTALK
HideHud = All
NumberOfPics = 8
PicMode = Loop
Pic1Name = MVUPFPS
Pic1Hires = True
Pic1Duration = 26
Pic1XCoord = 0
Pic1YCoord = 48
Pic2Name = MVNTFPS
Pic2Hires = True
Pic2Duration = 18
Pic2XCoord = 0
Pic2YCoord = 48
Pic3Name = MVDNFPS
Pic3Hires = True
Pic3Duration = 26
Pic3XCoord = 0
Pic3YCoord = 48
Pic4Name = MVNTFPS
Pic4Hires = True
Pic4Duration = 18
Pic4XCoord = 0
Pic4YCoord = 48
Pic5Name = MVLFFPS
Pic5Hires = True
Pic5Duration = 26
Pic5XCoord = 0
Pic5YCoord = 48
Pic6Name = MVNTFPS
Pic6Hires = True
Pic6Duration = 18
Pic6XCoord = 0
Pic6YCoord = 48
Pic7Name = MVRGFPS
Pic7Hires = True
Pic7Duration = 26
Pic7XCoord = 0
Pic7YCoord = 48
Pic8Name = MVNTFPS
Pic8Hires = True
Pic8Duration = 18
Pic8XCoord = 0
Pic8YCoord = 48
PageText = Keyboard has your player controls -by default- as \82WASD\80.
        #
PAGE 5
MetaPage = 1
Icon = AMYRTALK
HideHud = All
NumberOfPics = 8
PicMode = Loop
Pic1Name = MVUPGAMP
Pic1Hires = True
Pic1Duration = 26
Pic1XCoord = 0
Pic1YCoord = 48
Pic2Name = MVNTGAMP
Pic2Hires = True
Pic2Duration = 18
Pic2XCoord = 0
Pic2YCoord = 48
Pic3Name = MVDNGAMP
Pic3Hires = True
Pic3Duration = 26
Pic3XCoord = 0
Pic3YCoord = 48
Pic4Name = MVNTGAMP
Pic4Hires = True
Pic4Duration = 18
Pic4XCoord = 0
Pic4YCoord = 48
Pic5Name = MVLFGAMP
Pic5Hires = True
Pic5Duration = 26
Pic5XCoord = 0
Pic5YCoord = 48
Pic6Name = MVNTGAMP
Pic6Hires = True
Pic6Duration = 18
Pic6XCoord = 0
Pic6YCoord = 48
Pic7Name = MVRGGAMP
Pic7Hires = True
Pic7Duration = 26
Pic7XCoord = 0
Pic7YCoord = 48
Pic8Name = MVNTGAMP
Pic8Hires = True
Pic8Duration = 18
Pic8XCoord = 0
Pic8YCoord = 48
PageText = If you are using a gamepad instead, \b6move the \83left control stick\80.
        #

# HUD prompt
PROMPT 252
NumPages 4
PAGE 1
Name = Move_Around
Icon = STARORB
Lines = 3
TextSpeed = TICRATE/5
TimeToNext = TICRATE*3
PageText = Move around to reach the exit.
        #
PAGE 2
MetaPage = 1
TimeToNext = TICRATE*3
PageText = Use your \82WASD\80 keys, \b6or the \83left control stick\80 of your gamepad to move.
        #
PAGE 3
MetaPage = 1
TimeToNext = TICRATE*4
PageText = Automatic braking is on by default, \b6which causes you to slow down quickly
        #
PAGE 4
MetaPage = 1
NextPage = 1
TimeToNext = TICRATE*3
PageText = when you release the controls.
        #

###################
# AREA 2
# CAMERA ROTATION
###################

# Pre-text
PROMPT 254
NumPages 5 
PAGE 1
Tag = TACPre
Name = Amy_Rose
Icon = AMYRTALK
IconAlign = Left
Lines = 4
PageText = The camera can rotate left or right around the player by default, and can also be manually controlled
        #
PAGE 2
Name = Amy_Rose
Icon = AMYRTALK
IconAlign = Left
Lines = 4
PageText = by turning on \83'third-person mouselook'\80 in the mouse controls.
        #
PAGE 3
MetaPage = 1
HideHud = All
NumberOfPics = 4
PicMode = Loop
Pic1Name = CMLFFPS
Pic1Hires = True
Pic1Duration = 26
Pic1XCoord = 0
Pic1YCoord = 48
Pic2Name = CMNTFPS
Pic2Hires = True
Pic2Duration = 18
Pic2XCoord = 0
Pic2YCoord = 48
Pic3Name = CMRGFPS
Pic3Hires = True
Pic3Duration = 26
Pic3XCoord = 0
Pic3YCoord = 48
Pic4Name = CMNTFPS
Pic4Hires = True
Pic4Duration = 18
Pic4XCoord = 0
Pic4YCoord = 48
PageText = Use the \82Mouse\80 to control the camera,
        #
PAGE 4
MetaPage = 1
HideHud = All
NumberOfPics = 4
PicMode = Loop
Pic1Name = CMLFFPS
Pic1Hires = True
Pic1Duration = 26
Pic1XCoord = 0
Pic1YCoord = 48
Pic2Name = CMNTFPS
Pic2Hires = True
Pic2Duration = 18
Pic2XCoord = 0
Pic2YCoord = 48
Pic3Name = CMRGFPS
Pic3Hires = True
Pic3Duration = 26
Pic3XCoord = 0
Pic3YCoord = 48
Pic4Name = CMNTFPS
Pic4Hires = True
Pic4Duration = 18
Pic4XCoord = 0
Pic4YCoord = 48
PageText = For keyboard only, there is an option to control the camera via \82arrow keys\80.
        #
PAGE 5
MetaPage = 1
HideHud = All
NumberOfPics = 4
PicMode = Loop
Pic1Name = CMLFGAMP
Pic1Hires = True
Pic1Duration = 26
Pic1XCoord = 0
Pic1YCoord = 48
Pic2Name = CMNTGAMP
Pic2Hires = True
Pic2Duration = 18
Pic2XCoord = 0
Pic2YCoord = 48
Pic3Name = CMRGGAMP
Pic3Hires = True
Pic3Duration = 26
Pic3XCoord = 0
Pic3YCoord = 48
Pic4Name = CMNTGAMP
Pic4Hires = True
Pic4Duration = 18
Pic4XCoord = 0
Pic4YCoord = 48
PageText = When using a gamepad, \b6use the \83right bumper\80 to control the camera.
        #

# HUD prompt
PROMPT 255
NumPages 7
PAGE 1
Tag = TACHint
Name = Camera_Control
Icon = STARORB
Lines = 3
TextSpeed = TICRATE/5
TimeToNext = TICRATE*4
PageText = Use the camera controls to look in the direction you want to travel to,
        #
PAGE 2
Name = Camera_Control
Icon = STARORB
Lines = 3
TextSpeed = TICRATE/5
TimeToNext = TICRATE*4
PageText = and reach the exit to proceed;
        #
PAGE 3
Name = Camera_Control
Icon = STARORB
Lines = 3
TextSpeed = TICRATE/5
TimeToNext = TICRATE*4
PageText = Use the \83arrow keys, mouse or right bumper\80 to control the camera.
        #
PAGE 4
MetaPage = 1
TimeToNext = TICRATE*3
PageText = If the camera is moving too fast or slow,
        #
PAGE 5
MetaPage = 1
TimeToNext = TICRATE*4
PageText = adjusting the rotation speed in the camera settings is always an option.
        #
PAGE 6
MetaPage = 1
TimeToNext = TICRATE*4
PageText = If you think your \83mouse\80 is also moving too fast or too slow,
        #
PAGE 7
MetaPage = 1
NextPage = 1
TimeToNext = TICRATE*4
PageText = consider also adjusting the mouse sensitivity in the mouse options.
        #


###################
# AREA 3
# MOVEMENT AND CAMERA
###################

# Pre-text
PROMPT 256
NumPages 5
PAGE 1
Tag = TADPre
Name = Amy_Rose
Icon = AMYRTALK
IconAlign = Left
Lines = 4
PageText = You can use \82Center View\80 to reposition the camera behind you, if neccesary.
        #
PAGE 2
MetaPage = 1
PageText = On a keyboard, \b6press \82Ctrl\80 to enable \82Center View\80. \baOn a gamepad, \b6press the \83right bumper\80.
        #
PAGE 3
MetaPage = 1
PageText = On a side note, \b6you can \82target\80 enemies by using \82Center View\80 to your advantage.
        #
PAGE 4
MetaPage = 1
PageText = This can be of really good use when it comes to precision platforming or fighting a boss.
        #
PAGE 5
MetaPage = 1
PageText = To practice this, proceed to the exit while always having the \82Jetty-Syn\80 in your screen.
        #

# HUD prompt
PROMPT 257
NumPages 4
PAGE 1
Tag = TADHint
Name = Move_&_Look
Icon = STARORB
Lines = 3
TimeToNext = TICRATE*4
PageText = Use the camera controls to keep an eye on the \82Jetty-Syn\80,
        #
PAGE 2
MetaPage = 1
TimeToNext = TICRATE*3
PageText =  while reaching the exit.
        #
PAGE 3
MetaPage = 1
TimeToNext = TICRATE*3
PageText = If it feels uncomfortable to hold, \b6look in the camera options,
        #
PAGE 4
MetaPage = 1
TimeToNext = TICRATE*3
NextPage = 1
PageText = to change the \82Center View\80 to permanent.
        #

# Failure
PROMPT 258
NumPages 3
PAGE 1
Tag = TADFail
Name = Amy_Rose
Icon = AMYRCONC
IconAlign = Left
Lines = 4
PageText = Oops, \b6you lost track of that.
        #
PAGE 2
MetaPage = 1
Icon = AMYRTALK
PageText = Remember to keep focusing on the Jetty-Syn while reaching the exit.
        #
PAGE 3
MetaPage = 1
Icon = AMYRTALK
PageText = It might also be easier to take it slowly.
        #

# Post-text
PROMPT 259
NumPages 6
PAGE 1
Tag = TADPost
Name = Amy_Rose
Icon = AMYRJOYS
IconAlign = Left
Lines = 4
PageText = Well done! 
        #
PAGE 2
MetaPage = 1
Icon = AMYRTALK
PageText = When you're using a mouse and keyboard, 
        #
PAGE 3
MetaPage = 1
Icon = AMYRTALK
PageText = you might prefer controlling the camera all by yourself. 
        #
PAGE 4
MetaPage = 1
Icon = AMYRTALK
PageText = This is very recommended for much more experienced players, \b6as you can see more around you,
        #
PAGE 5
MetaPage = 1
Icon = AMYRTALK
PageText = and it gives you the most control! To disable automatic camera movement,
        #
PAGE 6
MetaPage = 1
Icon = AMYRTALK
PageText = check out the \82Manual\80 playstyle in the control options.
        #

###################
# AREA 4
# SPINNING
###################

# Pre-text
PROMPT 262
NumPages 8
PAGE 1
Name = Amy_Rose
Icon = AMYRTALK
IconAlign = Left
Lines = 4
PageText = Spindashing is also neccessary in order to play the game to gain more momentum,
        #
PAGE 2
MetaPage = 1
PageText = once you're running on downward ramps.
        #
PAGE 3
MetaPage = 1
HideHud = All
NumberOfPics = 4
PicMode = Loop
PicToLoop = 2
Pic1Name = SDA1FPS
Pic1Hires = True
Pic1Duration = 34
Pic1XCoord = 0
Pic1YCoord = 48
Pic2Name = SDA2FPS
Pic2Hires = True
Pic2Duration = 9
Pic2XCoord = 0
Pic2YCoord = 48
Pic3Name = SDA3FPS
Pic3Hires = True
Pic3Duration = 9
Pic3XCoord = 0
Pic3YCoord = 48
Pic4Name = SDA4FPS
Pic4Hires = True
Pic4Duration = 9
Pic4XCoord = 0
Pic4YCoord = 48
Pic5Name = SDA5FPS
Pic5Hires = True
Pic5Duration = 5
Pic5XCoord = 0
Pic5YCoord = 48
Pic6Name = SDA6FPS
Pic6Hires = True
Pic6Duration = 5
Pic6XCoord = 0
Pic6YCoord = 48
Pic7Name = SDA7FPS
Pic7Hires = True
Pic7Duration = 5
Pic7XCoord = 0
Pic7YCoord = 48
Pic8Name = SDA8FPS
Pic8Hires = True
Pic8Duration = 34
Pic8XCoord = 0
Pic8YCoord = 48
PageText = You can spindash by pressing the \82Left Shift\80 button on your keyboard,
        #
PAGE 4
MetaPage = 1
HideHud = All
NumberOfPics = 4
PicMode = Loop
PicToLoop = 2
Pic1Name = SDA1FPS
Pic1Hires = True
Pic1Duration = 34
Pic1XCoord = 0
Pic1YCoord = 48
Pic2Name = SDA2FPS
Pic2Hires = True
Pic2Duration = 9
Pic2XCoord = 0
Pic2YCoord = 48
Pic3Name = SDA3FPS
Pic3Hires = True
Pic3Duration = 9
Pic3XCoord = 0
Pic3YCoord = 48
Pic4Name = SDA4FPS
Pic4Hires = True
Pic4Duration = 9
Pic4XCoord = 0
Pic4YCoord = 48
Pic5Name = SDA5FPS
Pic5Hires = True
Pic5Duration = 5
Pic5XCoord = 0
Pic5YCoord = 48
Pic6Name = SDA6FPS
Pic6Hires = True
Pic6Duration = 5
Pic6XCoord = 0
Pic6YCoord = 48
Pic7Name = SDA7FPS
Pic7Hires = True
Pic7Duration = 5
Pic7XCoord = 0
Pic7YCoord = 48
Pic8Name = SDA8FPS
Pic8Hires = True
Pic8Duration = 34
Pic8XCoord = 0
Pic8YCoord = 48
PageText = and the \83X button\80 on your gamepad.
        #
PAGE 5
MetaPage = 1
HideHud = All
NumberOfPics = 4
PicMode = Loop
PicToLoop = 2
Pic1Name = SDA1FPS
Pic1Hires = True
Pic1Duration = 34
Pic1XCoord = 0
Pic1YCoord = 48
Pic2Name = SDA2FPS
Pic2Hires = True
Pic2Duration = 9
Pic2XCoord = 0
Pic2YCoord = 48
Pic3Name = SDA3FPS
Pic3Hires = True
Pic3Duration = 9
Pic3XCoord = 0
Pic3YCoord = 48
Pic4Name = SDA4FPS
Pic4Hires = True
Pic4Duration = 9
Pic4XCoord = 0
Pic4YCoord = 48
Pic5Name = SDA5FPS
Pic5Hires = True
Pic5Duration = 5
Pic5XCoord = 0
Pic5YCoord = 48
Pic6Name = SDA6FPS
Pic6Hires = True
Pic6Duration = 5
Pic6XCoord = 0
Pic6YCoord = 48
Pic7Name = SDA7FPS
Pic7Hires = True
Pic7Duration = 5
Pic7XCoord = 0
Pic7YCoord = 48
Pic8Name = SDA8FPS
Pic8Hires = True
Pic8Duration = 34
Pic8XCoord = 0
Pic8YCoord = 48
PageText = Pressing and holding it down for a long time will charge your spindash.
        #
PAGE 6
MetaPage = 1
HideHud = All
NumberOfPics = 8
PicMode = Loop
Pic1Name = SDA5FPS
Pic1Hires = True
Pic1Duration = 5
Pic1XCoord = 0
Pic1YCoord = 48
Pic2Name = SDA6FPS
Pic2Hires = True
Pic2Duration = 5
Pic2XCoord = 0
Pic2YCoord = 48
Pic3Name = SDA7FPS
Pic3Hires = True
Pic3Duration = 5
Pic3XCoord = 0
Pic3YCoord = 48
Pic4Name = SDA8FPS
Pic4Hires = True
Pic4Duration = 34
Pic4XCoord = 0
Pic4YCoord = 48
Pic5Name = SDA1FPS
Pic5Hires = True
Pic5Duration = 34
Pic5XCoord = 0
Pic5YCoord = 48
Pic6Name = SDA2FPS
Pic6Hires = True
Pic6Duration = 9
Pic6XCoord = 0
Pic6YCoord = 48
Pic7Name = SDA3FPS
Pic7Hires = True
Pic7Duration = 9
Pic7XCoord = 0
Pic7YCoord = 48
Pic8Name = SDA4FPS
Pic8Hires = True
Pic8Duration = 9
Pic8XCoord = 0
Pic8YCoord = 48
PageText = When the button is released, \b6you roll forward, \b6the longer the spindash was charged,
        #
PAGE 7
MetaPage = 1
HideHud = All
NumberOfPics = 8
PicMode = Loop
Pic1Name = SDA5FPS
Pic1Hires = True
Pic1Duration = 5
Pic1XCoord = 0
Pic1YCoord = 48
Pic2Name = SDA6FPS
Pic2Hires = True
Pic2Duration = 5
Pic2XCoord = 0
Pic2YCoord = 48
Pic3Name = SDA7FPS
Pic3Hires = True
Pic3Duration = 5
Pic3XCoord = 0
Pic3YCoord = 48
Pic4Name = SDA8FPS
Pic4Hires = True
Pic4Duration = 34
Pic4XCoord = 0
Pic4YCoord = 48
Pic5Name = SDA1FPS
Pic5Hires = True
Pic5Duration = 34
Pic5XCoord = 0
Pic5YCoord = 48
Pic6Name = SDA2FPS
Pic6Hires = True
Pic6Duration = 9
Pic6XCoord = 0
Pic6YCoord = 48
Pic7Name = SDA3FPS
Pic7Hires = True
Pic7Duration = 9
Pic7XCoord = 0
Pic7YCoord = 48
Pic8Name = SDA4FPS
Pic8Hires = True
Pic8Duration = 9
Pic8XCoord = 0
Pic8YCoord = 48
PageText = the more speed you'll gain, especially with downward ramps or slopes!
        #
PAGE 8
MetaPage = 1
HideHud = All
NumberOfPics = 5
PicMode = Loop
Pic1Name = SPN1FPS
Pic1Hires = True
Pic1Duration = 17
Pic1XCoord = 0
Pic1YCoord = 48
Pic2Name = SPN2FPS
Pic2Hires = True
Pic2Duration = 17
Pic2XCoord = 0
Pic2YCoord = 48
Pic3Name = SPN3FPS
Pic3Hires = True
Pic3Duration = 17
Pic3XCoord = 0
Pic3YCoord = 48
Pic4Name = SPN4FPS
Pic4Hires = True
Pic4Duration = 17
Pic4XCoord = 0
Pic4YCoord = 48
Pic5Name = SPN5FPS
Pic5Hires = True
Pic5Duration = 17
Pic5XCoord = 0
Pic5YCoord = 48
PageText = Pressing the spindash button while moving makes you roll with the speed you already gained.
        #

# HUD prompt
PROMPT 263
NumPages 2
PAGE 1
Tag = TASHint
Name = Spin_Dash_and_Roll
Icon = STARORB
Lines = 3
TextSpeed = TICRATE/5
TimeToNext = TICRATE*3
PageText = Press the \82Left Shift\80 button on your keyboard to roll.
        #
PAGE 2
MetaPage = 1
TimeToNext = TICRATE*3
NextPage = 1
PageText = On a gamepad, press the \83X button\80 to roll.
        #

# Post-text
PROMPT 264
NumPages 3
PAGE 1
Tag = TASPost
Name = Amy_Rose
Icon = AMYRTALK
IconAlign = Left
Lines = 4
PageText = While rolling, \b6sloped ground such as downwards ramps or slopes has a much stronger influence,
        #
PAGE 2
MetaPage = 1
PageText = and can make you gain a lot of speed. It's also even harder to control,
        #
PAGE 3
MetaPage = 1
PageText = so be careful \83when and where\80 you spindash.
        #

###################
# AREA 6
# SPECIAL ABILITIES
###################

# Pre-text
PROMPT 265
NumPages 6
PAGE 1
Tag = TAAPre
Name = Amy_Rose
Icon = AMYRTALK
IconAlign = Left
Lines = 4
PageText = Each character has a special ability to their advantage,
        #
PAGE 2
MetaPage = 1
PageText = commonly used by pressing the Jump button twice in midair and many more types of ways. 
        #
PAGE 3
MetaPage = 1
PageText = For example - Sonic - you have the thok, meaning you can air dash to gain more speed,
        #
PAGE 4
MetaPage = 1
PageText = and target bosses at an incredibly precise rate.
        #
PAGE 5
MetaPage = 1
PageText = You can also traverse obstacles with ease, such as crossing large gaps.
        #
PAGE 6
MetaPage = 1
PageText = Use the jump and thok to platform in order to reach the exit!
        #

# HUD prompt
PROMPT 266
NumPages 1
PAGE 1
Tag = TAAHint
Name = Special_Ability
Icon = STARORB
Lines = 3
TextSpeed = TICRATE/5
PageText = Press \82Jump twice\80 to thok.
        #

# Post-text
PROMPT 267
NumPages 3
PAGE 1
Tag = TAAPost
Name = Amy_Rose
Icon = AMYRTALK
IconAlign = Left
Lines = 4
PageText = The thok is very powerful, \b6but stopping afterwards can be hard at times.
        #
PAGE 2
MetaPage = 1
PageText = Much like the spin dash, \b6make sure to plan ahead and use the speed you think is enough,
        #
PAGE 3
MetaPage = 1
PageText = and don't soar into hazardous obstacles!
        #

###################
# AREA 7
# SHIELDS
###################

# Pre-text
PROMPT 268
NumPages 7
PAGE 1
Tag = TAWPre
Name = Amy_Rose
Icon = AMYRTALK
IconAlign = Left
Lines = 4
PageText = Lastly, all \b6shields in this game have special abilities you can activate,
        #
PAGE 2
MetaPage = 1
PageText = and use to your advantage. To use your shield's ability,
        #
PAGE 3
MetaPage = 1
HideHud = All
NumberOfPics = 5
PicMode = Loop
Pic1Name = SHL1FPS
Pic1Hires = 1
Pic1Duration = 17
Pic1XCoord = 0
Pic1YCoord = 48
Pic2Name = SHL2FPS
Pic2Hires = 1
Pic2Duration = 17
Pic2XCoord = 0
Pic2YCoord = 48
Pic3Name = SHL3FPS
Pic3Hires = 1
Pic3Duration = 34
Pic3XCoord = 0
Pic3YCoord = 48
Pic4Name = SHL4FPS
Pic4Hires = 1
Pic4Duration = 17
Pic4XCoord = 0
Pic4YCoord = 48
Pic5Name = SHL5FPS
Pic5Hires = 1
Pic5Duration = 34
Pic5XCoord = 0
Pic5YCoord = 48
PageText = press Jump using the space bar button or X button on your gamepad,
        #
PAGE 4
MetaPage = 1
HideHud = All
NumberOfPics = 5
PicMode = Loop
Pic1Name = SHL1FPS
Pic1Hires = 1
Pic1Duration = 17
Pic1XCoord = 0
Pic1YCoord = 48
Pic2Name = SHL2FPS
Pic2Hires = 1
Pic2Duration = 17
Pic2XCoord = 0
Pic2YCoord = 48
Pic3Name = SHL3FPS
Pic3Hires = 1
Pic3Duration = 34
Pic3XCoord = 0
Pic3YCoord = 48
Pic4Name = SHL4FPS
Pic4Hires = 1
Pic4Duration = 17
Pic4XCoord = 0
Pic4YCoord = 48
Pic5Name = SHL5FPS
Pic5Hires = 1
Pic5Duration = 34
Pic5XCoord = 0
Pic5YCoord = 48
PageText = and then press Spin in mid-air.
        #
PAGE 5
MetaPage = 1
HideHud = All
PicsMetaPage = 2
PageText = The Whirlwind Shield's ability is a double jump,
        #
PAGE 6
MetaPage = 1
HideHud = All
PicsMetaPage = 2
PageText = that can help reach certain areas too high for Sonic,
        #
PAGE 7
MetaPage = 1
HideHud = All
PicsMetaPage = 2
PageText = use it to jump on the platforms and finish the tutorial!
        #

# HUD prompt - Pre-shield
PROMPT 269
NumPages 1
PAGE 1
Tag = TAWHint
Name = Get_the_Shield
Icon = STARORB
Lines = 3
TextSpeed = TICRATE/5
PageText = \82Jump\80 on or \82Spin\80 into the Whirlwind shield monitor.
        #

# HUD prompt - Post-shield
PROMPT 270
NumPages 1
PAGE 1
Tag = TAWHint2
Name = Shield_Ability
Icon = STARORB
Lines = 3
TextSpeed = TICRATE/5
PageText = Hit \82Jump\80, \b6then \82Spin\80 to double jump.
        #

###################
# ENDING
###################

# Post-text
PROMPT 271
NumPages 2
PAGE 1
Tag = TAWPost
Name = Amy_Rose
Icon = AMYRTALK
IconAlign = Left
Lines = 4
PageText = Each shield has their own special powerups you can activate, try them all out!
        #
PAGE 2
MetaPage = 1
Icon = AMYRJOYS
TimeToNext = TICRATE*4
PageText = That concludes the tutorial! \baI hope you enjoy this game as much as we did making it!
        #