#Craba
FREESLOT
MT_CRAB
S_CRAB_STND
S_CRAB_STND2
S_CRAB_RUN
S_CRAB_RUN2
SPR_CRAB

Thing MT_CRAB
#$Sprite CRABA0
MAPTHINGNUM = 4018
SPAWNSTATE = S_CRAB_STND
SPAWNHEALTH = 1
SEESTATE = S_CRAB_RUN
SEESOUND = 0
REACTIONTIME = 32
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 170
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = S_XPLD_FLICKY
DEATHSOUND = sfx_pop
XDEATHSTATE = 0
SPEED = 3
RADIUS = 1572864
HEIGHT = 2097152
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_SPECIAL|MF_SHOOTABLE|MF_ENEMY


FRAME S_CRAB_STND
SpriteName = CRAB
SpriteFrame = A
DURATION = 5
NEXT = S_CRAB_STND2
ACTION A_Look
VAR1 = 0
VAR2 = 0

FRAME S_CRAB_STND2
SpriteName = CRAB
SpriteFrame = A
DURATION = 5
NEXT = S_CRAB_STND
ACTION A_Look
VAR1 = 0
VAR2 = 0

FRAME S_CRAB_RUN
SpriteName = CRAB
SpriteFrame = A
DURATION = 1
NEXT = S_CRAB_RUN2
ACTION A_Chase
VAR1 = 0
VAR2 = 0

FRAME S_CRAB_RUN2
SpriteName = CRAB
SpriteFrame = B
DURATION = 1
NEXT = S_CRAB_RUN
ACTION A_Chase
VAR1 = 0
VAR2 = 0