FREESLOT
mt_mhill2
s_mhill21
s_mhill22
s_mhill23
s_mhill24
s_mhill25
s_mhill26
spr_mhl2

Thing MT_MHILL2
#$Sprite MHL2A0
#$Name Mushroom Hill Single Mushroom 1
MAPTHINGNUM = 2256
SPAWNSTATE = S_MHILL21
SPAWNHEALTH = 1000
REACTIONTIME = 8
RADIUS = 32*FRACUNIT
HEIGHT = 100*FRACUNIT
MASS = 100
FLAGS = MF_SCENERY


STATE S_MHILL21
SPRITENAME = SPR_MHL2
SPRITEFRAME = C
DURATION = 25
NEXT = S_MHILL22
ACTION None

STATE S_MHILL22
SPRITENAME = SPR_MHL2
SPRITEFRAME = D
DURATION = 2
NEXT = S_MHILL23
ACTION None

STATE S_MHILL23
SPRITENAME = SPR_MHL2
SPRITEFRAME = E
DURATION = 2
NEXT = S_MHILL24
ACTION None

STATE S_MHILL24
SPRITENAME = SPR_MHL2
SPRITEFRAME = F
DURATION = 2
NEXT = S_MHILL25
ACTION None

STATE S_MHILL25
SPRITENAME = SPR_MHL2
SPRITEFRAME = B
DURATION = 25
NEXT = S_MHILL26
ACTION None

STATE S_MHILL26
SPRITENAME = SPR_MHL2
SPRITEFRAME = A
DURATION = 2
NEXT = S_MHILL21
ACTION None

