FREESLOT
mt_masteremerald
s_masteremerald
spr_merl

Thing MT_MASTEREMERALD
#$Sprite MERLA0
#$Name Master Emerald
MAPTHINGNUM = 2260
SPAWNSTATE = S_MASTEREMERALD
SPAWNHEALTH = 1000
REACTIONTIME = 8
RADIUS = 40*FRACUNIT
HEIGHT = 90*FRACUNIT
MASS = 100
FLAGS = MF_SCENERY|MF_SOLID


STATE S_MASTEREMERALD
SPRITENAME = SPR_MERL
SPRITEFRAME = A
DURATION = -1
NEXT = S_MASTEREMERALD
ACTION None
