Freeslot
MT_RNSTAR
S_RNSTAR
SPR_RNSR

Object MT_RNSTAR
#$Name Rainbow Road Star
#$Sprite RNSRA0
#$Category SuperMarioKart
MapThingNum = 8999
SpawnState = S_RNSTAR
Radius = 1*FRACUNIT 
Height = 1*FRACUNIT
Flags = MF_SCENERY|MF_NOGRAVITY
SpawnHealth = 1000

State S_RNSTAR
SpriteName = RNSR
SpriteFrame = FF_ANIMATE|FF_RANDOMANIM|A
Var1 = 5 # num of sprites starts at 0
Var2 = 6 # animation speed in ticks
Duration = -1