freeslot( "SKINCOLOR_BDB", "SKINCOLOR_PDP", "SKINCOLOR_REDM", "SKINCOLOR_FOGO", "SKINCOLOR_LUZYELLOW", "SKINCOLOR_TOXICMETAL" ) skincolors[SKINCOLOR_BDB] = { name = "BdB", ramp = {0,147,150,151,155,158,31,31,31,31,155,151,150,135,135,134}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } skincolors [SKINCOLOR_PDP] = { name = "Purple Dark Purple", ramp = {0,170,165,166,167,254,31,31,31,31,167,166,165,164,163,163}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_PURPLEMAP, accessible = true } skincolors [SKINCOLOR_REDM] = { name = "RedMetal", ramp = {0,32,35,36,41,31,31,31,31,31,71,37,35,35,35,35}, invcolor = SKINCOLOR_PURPLE, invshade = 9, chatcolor = V_REDMAP, accessible = true } skincolors [SKINCOLOR_FOGO] = { name = "Fogo", ramp = {0,217,52,34,35,35,55,54,54,53,74,73,73,73,73,73}, invcolor = SKINCOLOR_WHITE, invshade = 9, chatcolor = V_ORANGEMAP, accessible = true } skincolors [SKINCOLOR_LUZYELLOW] = { name ="LuzYellow", ramp = {0,14,27,29,31,31,31,31,239,78,76,74,73,73,73,73}, invcolor = SKINCOLOR_NEON, invshade = 9, chatcolor = V_BLACKMAP, accessible = true } skincolors [SKINCOLOR_TOXICMETAL] = { name = "ToxicMetal", ramp = {0,89,97,113,114,118,31,31,31,31,118,115,114,113,113,112}, invcolor = SKINCOLOR_CYAN, invshade = 9, chatcolor = V_GREENMAP, accessible = true }