FREESLOT
SPR_NKDD
sfx_FHNKDD
S_NKDDIDLE

STATE S_NKDDIDLE
SpriteName = SPR_NKDD
SpriteFrame = A|FF_ANIMATE
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 8 #animation speed
Next = S_NKDDIDLE

FOLLOWER
Name = Neko_Doodle
Icon = ICOFNKDD
Category = SkullracerS
HornSound = DSFHNKDD
DefaultColor = grey
Mode = GROUND
Scale = 1*FRACUNIT
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = TICRATE*1
IdleState = S_NKDDIDLE
