freeslot("SKINCOLOR_BIT")
skincolors[SKINCOLOR_BIT] = {
	name = "Bit",
	ramp = {188,188,188,188,189,189,189,189,94,94,94,94,95,95,95,95},
	invcolor = SKINCOLOR_SLATE,
	invshade = 12, 
	chatcolor = V_PERIDOTMAP,
	accessible = true
}