Freeslot
# Aquatic Ruin Rings
MT_AQRNG
S_AQRNG
SPR_AQRG

Object MT_AQRNG
#$Name Aquatic Ruin Rings
#$Sprite AQRGA0
#$Category I Have No Idea If This Will Work lol
MapThingNum = 962
SpawnState  = S_AQRNG
Radius = 32*FRACUNIT 
Height = 32*FRACUNIT
Flags  = MF_SCENERY|MF_NOGRAVITY

State S_AQRNG
SpriteName = AQRG
SpriteFrame = FF_ANIMATE|A
Duration = -1
NEXT = S_AQRNG
Var1 = 7
Var2 = 3
