addHook("ThinkFrame", function() for player in players.iterate if player.cmd.buttons & BT_CUSTOM1 then G_ExitLevel() end end end) addHook("ThinkFrame", function() for player in players.iterate if (player.cmd.buttons & BT_CUSTOM2) then player.rings = player.rings + 1 end end end) addHook("ThinkFrame", function() for player in players.iterate do if player.cmd.buttons & BT_CUSTOM3 then if player.pflags & PF_GODMODE then player.pflags = $1 & ~PF_GODMODE else player.pflags = $1 | PF_GODMODE end end end end)