freeslot("SKINCOLOR_SIMPLEBLUE") skincolors[SKINCOLOR_SIMPLEBLUE] = { name = "Simple Blue", ramp = {150,150,150,150,150,150,150,150,154,154,154,154,154,154,154,154}, invcolor = SKINCOLOR_APRICOT, invshade = 6, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_SIMPLECOBALT") skincolors[SKINCOLOR_SIMPLECOBALT] = { name = "Simple Cobalt", ramp = {155,155,155,155,155,155,155,155,158,158,158,158,158,158,158,158}, invcolor = SKINCOLOR_PERIDOT, invshade = 5, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_SIMPLEORANGE") skincolors[SKINCOLOR_SIMPLEORANGE] = { name = "Simple Orange", ramp = {54,54,54,54,54,54,54,54,59,59,59,59,59,59,59,59}, invcolor = SKINCOLOR_BLUE, invshade = 4, chatcolor = V_ORANGEMAP, accessible = true } freeslot("SKINCOLOR_SIMPLEPINK") skincolors[SKINCOLOR_SIMPLEPINK] = { name = "Simple Pink", ramp = {202,202,202,202,202,202,202,202,204,204,204,204,204,204,204,204}, invcolor = SKINCOLOR_AQUA, invshade = 5, chatcolor = V_MAGENTAMAP, accessible = true } freeslot("SKINCOLOR_SIMPLEPURPLE") skincolors[SKINCOLOR_SIMPLEPURPLE] = { name = "Simple Purple", ramp = {185,185,185,185,185,185,185,185,186,186,186,186,186,186,186,186}, invcolor = SKINCOLOR_MINT, invshade = 6, chatcolor = V_PURPLEMAP, accessible = true } freeslot("SKINCOLOR_SIMPLERED") skincolors[SKINCOLOR_SIMPLERED] = { name = "Simple Red", ramp = {35,35,35,35,35,35,35,35,42,42,42,42,42,42,42,42}, invcolor = SKINCOLOR_EMERALD, invshade = 6, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_SIMPLEAETHER") skincolors[SKINCOLOR_SIMPLEAETHER] = { name = "Simple Aether", ramp = {144,144,144,144,144,144,144,144,11,11,11,11,11,11,11,11}, invcolor = SKINCOLOR_GREY, invshade = 15, chatcolor = V_GREYMAP, accessible = true }