Freeslot
MT_DELTARUNE_FIELDTREE
S_DELTARUNE_FIELDTREE
SPR_DTRS

Object MT_DELTARUNE_FIELDTREE
#$Sprite DTRSA0
#$Category Deltarune
Spawnstate = S_DELTARUNE_FIELDTREE
Radius = 16*FRACUNIT
Height = 96*FRACUNIT
Flags = MF_SOLID|MF_NOTHINK
MapThingNum = 40000

State S_DELTARUNE_FIELDTREE
SpriteName = SPR_DTRS
SpriteFrame = A
Duration = -1	