FREESLOT
SPR_RNAM
sfx_FHRNAM
S_RNAMIDLE

STATE S_RNAMIDLE
SpriteName = SPR_RNAM
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_RNAMIDLE

FOLLOWER
Name = Renamin
Icon = ICOFRNAM
Category = Shorts
HornSound = DSFHRNAM
DefaultColor = rosewood
Mode = GROUND
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 48*FRACUNIT
Height = 42*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_RNAMIDLE
