 ┌┴───────┴┐
┌┤Changelog│
│└─────────┘
│┌━───━┐
├┤ 2.0 │
│└━─┬─━┘
│	└— Initial release.
│
│┌━───━┐
└┤ 2.1 │
 └━─┬─━┘
	├— Added SS_SetRingCost command to alter the ring cost (value: 0 — whatever the integer limit is);
	├— Added SS_ResetOnLevelEnd command to allow you to carry shields between zones (value: On | Off);
	├— Added SS_SetCustomList command to allow you to set a custom shield list for compatibility (value: name of the file);
	├— Added SS_ReloadShieldList command to allow you to reload the shield list at any time in game. Needs to be used after SS_SetCustomShieldList to have the alterations to take effect;
	│
	├— Changed how compatibility works as stated above;
	│
	├— Added "Changelog.txt" (this file you're reading);
	├— Added "Known issues.txt";
	├— Added "COMPATIBILITY 101.txt";
	│
	├— Separated the main script into multiple lua files for the purposes of reducing eyebleed;
	├— Revamped the way the package was structured oentirely actually;
	│
	└— Lost a bit of my sanity.