FREESLOT
SPR_LTST
sfx_FHLTST
S_LTSTIDLE

STATE S_LTSTIDLE
SpriteName = SPR_LTST
SpriteFrame = FF_ANIMATE|A|FF_FULLBRIGHT
Duration = -1
Var1 = 9 #no. of sprites (starts from 0)
Var2 = 3 #animation speed
Next = S_LTSTIDLE

FOLLOWER
Name = Lightstick
Icon = ICOFLTST
Category = ShellscrewSynths
HornSound = DSFHLTST
DefaultColor = blossom
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 0*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_LTSTIDLE
