FREESLOT
SPR_DYNX
sfx_MKDYNX


STATE S_DYNXIDLE
SpriteName = SPR_DYNX
SpriteFrame = FF_FULLBRIGHT|FF_FLOORSPRITE|FF_ANIMATE|A
Duration = -1
Var1 = 29 #no. of sprites (starts from 0)
Var2 = 6 #animation speed
Next = S_DYNXIDLE

FOLLOWER
Name = Dynamax_Clouds
Icon = ICOFDYNX
Category = ShellscrewNtndo
HornSound = DSMKDYNX
DefaultColor = scarlet
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 0
Distance = 0*FRACUNIT
Height = 70*FRACUNIT
ZOffs = 70*FRACUNIT
HorzLag = 2*FRACUNIT
VertLag = 2*FRACUNIT
AngleLag = 1*FRACUNIT
BobAmp = 1*FRACUNIT
BobSpeed = 1*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_DYNXIDLE
