FREESLOT
SPR_SPOM
sfx_MKSPOM
S_SPOMIDLE

STATE S_SPOMIDLE
SpriteName = SPR_SPOM
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 3 #no. of sprites (starts from 0)
Var2 = 4 #animation speed
Next = S_SPOMIDLE

FOLLOWER
Name = Shining_Pom
Icon = ICOFSPOM
Category = ShellscrewMisc
HornSound = DSMKSPOM
DefaultColor = white
Mode = GROUND
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 8*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_SPOMIDLE
