FREESLOT
SPR_MSCS
sfx_MKMSCS
S_MSCSIDLE

STATE S_MSCSIDLE
SpriteName = SPR_MSCS
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_MSCSIDLE

FOLLOWER
Name = Music_Sheet
Icon = ICOFMSCS
Category = ShellscrewMisc
HornSound = DSMKMSCS
DefaultColor = orange
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 0*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_MSCSIDLE
