FREESLOT
SPR_GKCH
sfx_FHGKCH
S_GKCHIDLE
S_GKCHFOLLOW
S_GKCHHURT
S_GKCHHITCONFIRM

STATE S_GKCHIDLE
SpriteName = SPR_GKCH
SpriteFrame = A
Duration = -1
Next = S_GKCHIDLE

STATE S_GKCHFOLLOW
SpriteName = SPR_GKCH
SpriteFrame = B
Duration = -1
Next = S_GKCHFOLLOW

STATE S_GKCHHURT
SpriteName = SPR_GKCH
SpriteFrame = FF_ANIMATE|C
Duration = -1
Var1 = 3 #no. of sprites (starts from 0)
Var2 = 2 #animation speed
Next = S_GKCHHURT

STATE S_GKCHHITCONFIRM
SpriteName = SPR_GKCH
SpriteFrame = FF_ANIMATE|G
Duration = -1
Var1 = 15 #no. of sprites (starts from 0)
Var2 = 1 #animation speed
Next = S_GKCHHITCONFIRM

FOLLOWER
Name = Gokicha
Icon = ICOFGKCH
Category = ShellscrewMisc
HornSound = DSFHGKCH
DefaultColor = black
Mode = GROUND
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 2*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 7*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 0*FRACUNIT
HitConfirmTime = 64
RingTime = 1
IdleState = S_GKCHIDLE
FollowState = S_GKCHFOLLOW
HurtState = S_GKCHHURT
HitConfirmState = S_GKCHHITCONFIRM
