FREESLOT
SPR_ASHN
sfx_MKASHN
S_ASHNIDLE

STATE S_ASHNIDLE
SpriteName = SPR_ASHN
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 3 #no. of sprites (starts from 0)
Var2 = 6 #animation speed
Next = S_ASHNIDLE

FOLLOWER
Name = Ashnard
Icon = ICOFASHN
Category = MechaKoopaNtndo
HornSound = DSMKASHN
DefaultColor = green
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 50*FRACUNIT
ZOffs = 35*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 3*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_ASHNIDLE
