FREESLOT
SPR_QRTZ
sfx_MKQRTZ
S_QRTZIDLE

STATE S_QRTZIDLE
SpriteName = SPR_QRTZ
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_QRTZIDLE

FOLLOWER
Name = Orbal_Quartz
Icon = ICOFQRTZ
Category = MechaKoopaMisc
HornSound = DSMKQRTZ
DefaultColor = green
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 260
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 30*FRACUNIT
HorzLag = 3*FRACUNIT/2
VertLag = 6*FRACUNIT
AngleLag = 6*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 32*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_QRTZIDLE
