FREESLOT
SPR_ALXS
sfx_MKALXS
S_ALXSIDLE
S_ALXSHURT
S_ALXSHITCONFIRM

STATE S_ALXSIDLE
SpriteName = SPR_ALXS
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 4 #no. of sprites (starts from 0)
Var2 = 4 #animation speed
Next = S_ALXSIDLE

STATE S_ALXSHURT
SpriteName = SPR_ALXS
SpriteFrame = FF_ANIMATE|F
Duration = -1
Var1 = 4 #no. of sprites (starts from 0)
Var2 = 4 #animation speed
Next = S_ALXSHURT

STATE S_ALXSHITCONFIRM
SpriteName = SPR_ALXS
SpriteFrame = FF_ANIMATE|K
Duration = -1
Var1 = 4 #no. of sprites (starts from 0)
Var2 = 4 #animation speed
Next = S_ALXSHITCONFIRM

FOLLOWER
Name = Alexis
Icon = ICOFALXS
Category = MechaKoopaMisc
HornSound = DSMKALXS
DefaultColor = Maroon
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 4*FRACUNIT
BobAmp = 20*FRACUNIT
BobSpeed = 40*FRACUNIT
HitConfirmTime = 64
RingTime = 1
IdleState = S_ALXSIDLE
HurtState = S_ALXSHURT
HitConfirmState = S_ALXSHITCONFIRM
