FREESLOT
SPR_GOBT
sfx_MKGOBT
S_GOBTIDLE
S_GOBTHITCONFIRM1
S_GOBTHITCONFIRM2

STATE S_GOBTIDLE
SpriteName = SPR_GOBT
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_GOBTIDLE

STATE S_GOBTHITCONFIRM1
SpriteName = SPR_GOBT
SpriteFrame = FF_ANIMATE|B
Duration = 64
Var1 = 31 #no. of sprites (starts from 0)
Var2 = 2 #animation speed
Next = S_GOBTHITCONFIRM2

STATE S_GOBTHITCONFIRM2
SpriteName = SPR_GOBT
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_GOBTHITCONFIRM2


FOLLOWER
Name = G-Max_Orbeetle
Icon = ICOFGOBT
Category = MechaKoopaNtndo
HornSound = DSMKGOBT
DefaultColor = Mothership
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 2*FRACUNIT
BobSpeed = 20*FRACUNIT
HitConfirmTime = 65
RingTime = 1
IdleState = S_GOBTIDLE
HitConfirmState = S_GOBTHITCONFIRM1
