FREESLOT
SPR_HARO
sfx_MKHARO
S_HAROIDLE1
S_HAROIDLE2
S_HAROHURT

STATE S_HAROIDLE1
SpriteName = SPR_HARO
SpriteFrame = FF_ANIMATE|A
Duration = 22
Var1 = 10 #no. of sprites (starts from 0)
Var2 = 2 #animation speed
Next = S_HAROIDLE2

STATE S_HAROIDLE2
SpriteName = SPR_HARO
SpriteFrame = L
Duration = -1
Var1 = 11 #no. of sprites (starts from 0)
Var2 = 2 #animation speed
Next = S_HAROIDLE2

STATE S_HAROHURT
SpriteName = SPR_HARO
SpriteFrame = FF_ANIMATE|M
Duration = -1
Var1 = 7 #no. of sprites (starts from 0)
Var2 = 2 #animation speed
Next = S_HAROHURT

FOLLOWER
Name = Haro
Icon = ICOFHARO
Category = MechaKoopaMisc
HornSound = DSMKHARO
DefaultColor = tea
Mode = GROUND
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 0*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 4*FRACUNIT
BobAmp = 10*FRACUNIT
BobSpeed = 16*FRACUNIT
HitConfirmTime = 64
RingTime = 1
IdleState = S_HAROIDLE1
HurtState = S_HAROHURT
