FREESLOT
SPR_GTWS
sfx_FHGTWS
S_GTWSIDLE

STATE S_GTWSIDLE
SpriteName = SPR_GTWS
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 3 #no. of sprites (starts from 0)
Var2 = 2 #animation speed
Next = S_GTWSIDLE

FOLLOWER
Name = Getaway_Sub
Icon = ICOFGTWS
Category = MechaKoopaMisc
HornSound = DSFHGTWS
DefaultColor = nickel
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 260
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 30*FRACUNIT
HorzLag = 3*FRACUNIT/2
VertLag = 6*FRACUNIT
AngleLag = 6*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_GTWSIDLE
