FREESLOT
SPR_SHP1
sfx_FHSHP1
S_SHP1IDLE

STATE S_SHP1IDLE
SpriteName = SPR_SHP1
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_SHP1IDLE

FOLLOWER
Name = Sheep
Icon = ICOFSHP1
Category = Flicky
HornSound = DSFHANML
DefaultColor = blossom
Mode = GROUND
Scale = 1*FRACUNIT
BubbleScale = 0*FRACUNIT
AtAngle = 250
Distance = 48*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 4*FRACUNIT
AngleLag = 6*FRACUNIT
BobAmp = 5*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = TICRATE*1
IdleState = S_SHP1IDLE
