Freeslot
S_SF94_GIFT_RED_RIBBON
S_SF94_GIFT_RED_RIBBON_OPEN
S_SF94_GIFT_RED_RIBBON_OPEN2
S_SF94_GIFT_RED_RIBBON_OPEN3
S_SF94_GIFT_RED_RIBBON_OPEN4
S_SF94_GIFT_GOLD_RIBBON
S_SF94_GIFT_GOLD_RIBBON_OPEN
S_SF94_GIFT_GOLD_RIBBON_OPEN2
S_SF94_GIFT_GOLD_RIBBON_OPEN3
S_SF94_GIFT_GOLD_RIBBON_OPEN4

Object MT_SF94_GIFT
MapThingNum = 4055
SpawnState = S_SF94_GIFT_RED_RIBBON
SpawnHealth = 0
Radius = 20*FRACUNIT
Height = 52*FRACUNIT
DispOffset = 2
Mass = 1000
Damage = 0
ActiveSound = sfx_None
RaiseState = S_NULL
Flags = MF_SOLID|MF_PUSHABLE

State S_SF94_GIFT_RED_RIBBON
SpriteName = SPR_XMAS
SpriteFrame = C
Duration = -1

State S_SF94_GIFT_RED_RIBBON_OPEN
SpriteName = SPR_XMAS
SpriteFrame = TR_TRANS20|C
Duration = 4
Next = S_SF94_GIFT_RED_RIBBON_OPEN2

State S_SF94_GIFT_RED_RIBBON_OPEN2
SpriteName = SPR_XMAS
SpriteFrame = TR_TRANS40|C
Duration = 4
Next = S_SF94_GIFT_RED_RIBBON_OPEN3

State S_SF94_GIFT_RED_RIBBON_OPEN3
SpriteName = SPR_XMAS
SpriteFrame = TR_TRANS60|C
Duration = 4
Next = S_SF94_GIFT_RED_RIBBON_OPEN4

State S_SF94_GIFT_RED_RIBBON_OPEN4
SpriteName = SPR_XMAS
SpriteFrame = TR_TRANS80|C
Duration = 4
Next = S_NULL

State S_SF94_GIFT_GOLD_RIBBON
SpriteName = SPR_XMAS
SpriteFrame = D
Duration = -1

State S_SF94_GIFT_GOLD_RIBBON_OPEN
SpriteName = SPR_XMAS
SpriteFrame = TR_TRANS20|D
Duration = 4
Next = S_SF94_GIFT_GOLD_RIBBON_OPEN2

State S_SF94_GIFT_GOLD_RIBBON_OPEN2
SpriteName = SPR_XMAS
SpriteFrame = TR_TRANS40|D
Duration = 4
Next = S_SF94_GIFT_GOLD_RIBBON_OPEN3

State S_SF94_GIFT_GOLD_RIBBON_OPEN3
SpriteName = SPR_XMAS
SpriteFrame = TR_TRANS60|D
Duration = 4
Next = S_SF94_GIFT_GOLD_RIBBON_OPEN4

State S_SF94_GIFT_GOLD_RIBBON_OPEN4
SpriteName = SPR_XMAS
SpriteFrame = TR_TRANS80|D
Duration = 4
Next = S_NULL
