Freeslot
SPR_SPRO
S_ORANGESPRING
S_ORANGESPRING2
S_ORANGESPRING3
S_ORANGESPRING4
S_ORANGESPRING5
MT_ORANGESPRING

Object MT_ORANGESPRING
#$Category Techno Tyrant Objects
#$Title Vertical Orange Spring
#$Sprite SPROA0
MapThingNum = 3002
SpawnState = S_ORANGESPRING
SpawnHealth = 1
ReactionTime = 0
PainChance = 0
Speed = 1
Radius = 16*FRACUNIT
Height = 32*FRACUNIT
DispOffset = 0
Mass = 40*FRACUNIT
Damage = 0
ActiveSound = sfx_none
Flags = MF_SPRING

State S_ORANGESPRING
SpriteName = SPRO
SpriteFrame = A
Duration = 10
Action = None
Var1 = 0
Var2 = 0
Next = S_ORANGESPRING2

State S_ORANGESPRING2
SpriteName = SPRO
SpriteFrame = B
Duration = 5
Action = None
Var1 = 0
Var2 = 0
Next = S_ORANGESPRING3

State S_ORANGESPRING3
SpriteName = SPRO
SpriteFrame = C
Duration = 5
Var1 = 0
Var2 = 0
Next = S_ORANGESPRING4


State S_ORANGESPRING4
SpriteName = SPRO
SpriteFrame = D
Duration = 5
Var1 = 0
Var2 = 0
Next = S_ORANGESPRING5

State S_ORANGESPRING5
SpriteName = SPRO
SpriteFrame = E
Duration = 5
Var1 = 0
Var2 = 0
Next = S_ORANGESPRING


















