#Gamedata
MainCfg
GameData = VSL_Semp_Shores_Zone-v1.dat
TitleMap = 83
SpStage_Start = 80

Clear All

#Semp. Shores Unlockables
Unlockable 1
Name = Semp. Shores Extras:
Type = Header
Height = 20
ConditionSet = -1

Unlockable 4
Name = Record Attack
Objective = Complete Sempiternity Shores
Height = 0
ConditionSet = 1
Type = RecordAttack

Unlockable 5
Name = Act Select
Objective = Complete Sempiternity Shores
Type = LevelSelect
Height = 40
ConditionSet = 1
Var = 5

Unlockable 6
Name = Sound Test
Objective = Complete Sempiternity Shores
Type = SoundTest
Height = 50
ConditionSet = 1
Var = 2

Unlockable 23
Name = Play as Amy
Type = None
Height = 0
ConditionSet = -1

Unlockable 2
Name = Play as Fang
Type = None
Height = 0
ConditionSet = -1

Unlockable 3
Name = Play as Metal
Type = None
Height = 0
ConditionSet = -1

#Semp. Shores Condition Sets

#Complete SSZ
ConditionSet 1
Condition1 = MapBeaten 82

#Levels
Level 80
Levelname = Sempiternity Shores
Act = 1
TypeOfLevel = Singleplayer,Co-op
Music = SSZ1
SkyNum = 80
FlickyList = Seed
RecordAttack = true
LevelSelect = 5
SkyboxScaleX = 64
SkyboxScaleY = 64
SkyboxScaleZ = 0
NextLevel = 81
SaveGame = true

Level 81
Levelname = Sempiternity Shores
Act = 2
TypeOfLevel = Singleplayer,Co-op
Music = SSZ2
SkyNum = 82
FlickyList = Seed
RecordAttack = true
LevelSelect = 5
SkyboxScaleX = 64
SkyboxScaleY = 64
SkyboxScaleZ = 0
NextLevel = 82
Weather = PRECIP_BLANK

Level 82
Levelname = Sempiternity Shores
Act = 3
Subtitle = STRAY-BOLTS
TypeOfLevel = Singleplayer,Co-op
Music = SSZ3
MusicPostBoss = SSZ2
SkyNum = 83
RecordAttack = true
LevelSelect = 5
SkyboxScaleX = 64
SkyboxScaleY = 64
SkyboxScaleZ = 0
StartRings = 10
ForceResetMusic = On
NextLevel = EVALUATION
WarningTitle = true
Weather = 2

Level 83 #titlemap
SkyNum = 80

