Freeslot
S_DTREE
SPR_SMTR
S_LEAF
SPR_LEAF

State S_DTREE
SpriteName = SMTR
SpriteFrame = A
Duration = 1
Var1 = 10
Var2 = 10
Next = S_DTREE

State S_LEAF
SpriteName = LEAF
SpriteFrame = A
Duration = 36
Var1 = 10
Var2 = 10
Next = S_NULL