Freeslot
MT_SHRB
SPR_SHRB
S_SHRB_0

State S_SHRB_0
SpriteName = SHRB
SpriteFrame = A

Object MT_SHRB
#$Name GH Shrub
#$Sprite SHRBA0
#$Category Green Hill
MapThingNum = 4093
SpawnState = S_SHRB_0
Radius = 32*FRACUNIT
Height = 32*FRACUNIT
Flags = MF_SCENERY
SpawnHealth = 1
ReactionTime = 20