// Texture definitions generated by SLADE3
// on Wed Aug 19 19:40:05 2020

WallTexture "RTZWAL01", 128, 128
{
	Patch "LWLLB3", 0, 0
	Patch "LWLLB3", 64, 64
	Patch "LWLLD1", 0, 64
	Patch "LWLLE1", 64, 0
}

WallTexture "RTZWAL02", 256, 256
{
	Patch "LWLLB4", 0, 0
	Patch "LWLLB4", 128, 128
	Patch "LWLLE2", 128, 0
	Patch "LWLLD2", 0, 128
}

WallTexture "RTZWAL03", 256, 2048
{
	Patch "DSROCK_1", 0, 0
	Patch "DSROCK_1", 0, 256
	Patch "DSROCK_1", 0, 512
	Patch "DSROCK_1", 0, 768
	Patch "DSROCK_1", 0, 1024
	Patch "DSROCK_1", 0, 1280
	Patch "DSROCK_1", 0, 1536
	Patch "DSROCK_1", 0, 1792
	Patch "LWLLF3", 0, 0
	Patch "LWLLF3", 64, 0
	Patch "LWLLF3", 128, 0
	Patch "LWLLF3", 192, 0
}

WallTexture "RTZWAL04", 256, 2048
{
	Patch "DSROCK_1", 0, 0
	Patch "DSROCK_1", 0, 256
	Patch "DSROCK_1", 0, 512
	Patch "DSROCK_1", 0, 768
	Patch "DSROCK_1", 0, 1024
	Patch "DSROCK_1", 0, 1280
	Patch "DSROCK_1", 0, 1536
	Patch "DSROCK_1", 0, 1792
	Patch "RTZTIL08", 0, 0
	Patch "RTZTIL08", 64, 0
	Patch "RTZTIL08", 128, 0
	Patch "RTZTIL08", 192, 0
}

WallTexture "RTZWAL11", 128, 128
{
	Patch "RTZTIL01", 0, 0
	Patch "RTZTIL01", 64, 64
	Patch "RTZTIL05", 0, 64
	Patch "RTZTIL06", 64, 0
}

WallTexture "RTZWAL12", 256, 256
{
	Patch "LWLLB4", 0, 0
	Patch "RTZTIL12", 128, 0
	Patch "RTZTIL11", 0, 128
	Patch "RTZTIL10", 0, 0
	Patch "RTZTIL10", 128, 128
}

WallTexture "RTZWAL13", 512, 512
{
	Patch "DSROCK_1", 0, 0
	Patch "DSROCK_1", 256, 0
	Patch "DSROCK_1", 0, 256
	Patch "DSROCK_1", 256, 256
	Patch "LWLLE2", 256, 256
	Patch "LWLLE2", 0, 384
	{
		Alpha 0.40
		Style Translucent
	}
	Patch "LWLLE2", 128, 0
	{
		Alpha 0.70
		Style Translucent
	}
	Patch "LWLLD1", 192, 192
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "LWLLD1", 384, 320
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "LWLLE1", 320, 384
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "LWLLE1", 128, 320
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "LWLLD1", 64, 320
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "LWLLD1", 128, 384
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "LWLLE1", 256, 0
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "LWLLD1", 320, 64
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "LWLLD1", 448, 64
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "LWLLE1", 384, 0
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "LWLLD2", 384, 384
	{
		Alpha 0.60
		Style Translucent
	}
	Patch "LWLLD2", 0, 128
}

WallTexture "RTZWAL14", 512, 512
{
	Patch "DSROCK_1", 0, 0
	Patch "DSROCK_1", 256, 0
	Patch "DSROCK_1", 0, 256
	Patch "DSROCK_1", 256, 256
	Patch "RTZTIL12", 256, 256
	Patch "RTZTIL12", 0, 384
	{
		Alpha 0.40
		Style Translucent
	}
	Patch "RTZTIL12", 128, 0
	{
		Alpha 0.70
		Style Translucent
	}
	Patch "RTZTIL05", 192, 192
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "RTZTIL05", 384, 320
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "RTZTIL06", 320, 384
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "RTZTIL06", 128, 320
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "RTZTIL05", 64, 320
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "RTZTIL05", 128, 384
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "RTZTIL06", 256, 0
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "RTZTIL05", 320, 64
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "RTZTIL05", 448, 64
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "RTZTIL06", 384, 0
	{
		Alpha 0.50
		Style Translucent
	}
	Patch "RTZTIL11", 384, 384
	{
		Alpha 0.60
		Style Translucent
	}
	Patch "RTZTIL11", 0, 128
}

// End of texture definitions
