# Custom Maps

MainCfg
Gamedata = RusticT.dat

Clear Unlockables
Clear Emblems
Clear ExtraEmblems
Clear ConditionSets

Unlockable 1
Type = EmblemHints
Name = Emblem Hints
ConditionSet = -1

Unlockable 2
Type = None
Name = Fang
ConditionSet = -1

Unlockable 3
Type = None
Name = Metal Sonic
ConditionSet = -1

Unlockable 4
Type = RecordAttack
Name = Record Attack
ConditionSet = -1

Unlockable 23
Type = None
Name = Amy
ConditionSet = -1

Unlockable 5
Name = Level Select
Type = LevelSelect
Height = 10
NoChecklist = true
ConditionSet = -1
Var = 1

Emblem 1
Hint = Break a rosy wall to get to me. Im baking over here!
Type = Global
Tag = 1
MapNum = 47
Sprite = A
Color = SKINCOLOR_ROSY

Emblem 2
Hint = Gotta get through a gargoyle to get me... also a door too
Type = Global
Tag = 2
MapNum = 47
Sprite = B
Color = SKINCOLOR_SKY

Emblem 3
Hint = Avoiding the tempting Gold Box, Climb high
Type = Global
Tag = 3
MapNum = 47
Sprite = c
Color = SKINCOLOR_EMERALD

Emblem
Type = Rings
Var = 210
MapNum = 47
Sprite = R
Color = SKINCOLOR_RED

Emblem
Type = Time
Var = 110*TICRATE
MapNum = 47
Sprite = T
Color = SKINCOLOR_GOLD

ExtraEmblem 1
Name = Rustic Clear
Objective = Clear Rustic Templar
Sprite = I
ConditionSet = 1
Color = SKINCOLOR_PURPLE

ConditionSet 1
Condition1 = MapBeaten 47

ConditionSet 2
Condition1 = MapRings 47 210

Level 47
Levelname = Rustic Templar
Subtitle = Summer OLDC 2020
Act = 0
Music = RTZM
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 1
SkyNum = 4
NoVisitNeeded = true
RecordAttack = true
LevelSelect = 1
SelectHeading = Custom Maps
FlickyList = Ram,Dove