
freeslot(
	"SPR_SOST",
	"MT_SOLARGRAFFITI01",
	"S_SOLARGRAFFITI01",
	"MT_SOLARGRAFFITI02",
	"S_SOLARGRAFFITI02",
	"MT_SOLARGRAFFITI03",
	"S_SOLARGRAFFITI03",
	"MT_SOLARGRAFFITI04",
	"S_SOLARGRAFFITI04",
	"MT_SOLARGRAFFITI05",
	"S_SOLARGRAFFITI05",
	"MT_SOLARGRAFFITI06",
	"S_SOLARGRAFFITI06"
)

mobjinfo[MT_SOLARGRAFFITI01] = {
	doomednum = 4045,
	radius = 0,
	height = 0,
	spawnstate = S_SOLARGRAFFITI01,
	flags = MF_SCENERY|MF_NOGRAVITY|MF_NOTHINK
}
states[S_SOLARGRAFFITI01] = {SPR_SOST, A|FF_PAPERSPRITE|FF_FULLBRIGHT, 1, A_None, 0, 0, S_SOLARGRAFFITI01}

mobjinfo[MT_SOLARGRAFFITI02] = {
	doomednum = 4046,
	radius = 0,
	height = 0,
	spawnstate = S_SOLARGRAFFITI02,
	flags = MF_SCENERY|MF_NOGRAVITY|MF_NOTHINK
}
states[S_SOLARGRAFFITI02] = {SPR_SOST, B|FF_PAPERSPRITE|FF_FULLBRIGHT, 1, A_None, 0, 0, S_SOLARGRAFFITI02}

mobjinfo[MT_SOLARGRAFFITI03] = {
	doomednum = 4047,
	radius = 0,
	height = 0,
	spawnstate = S_SOLARGRAFFITI03,
	flags = MF_SCENERY|MF_NOGRAVITY|MF_NOTHINK
}
states[S_SOLARGRAFFITI03] = {SPR_SOST, C|FF_PAPERSPRITE|FF_FULLBRIGHT, 1, A_None, 0, 0, S_SOLARGRAFFITI03}

mobjinfo[MT_SOLARGRAFFITI04] = {
	doomednum = 4048,
	radius = 0,
	height = 0,
	spawnstate = S_SOLARGRAFFITI04,
	flags = MF_SCENERY|MF_NOGRAVITY|MF_NOTHINK
}
states[S_SOLARGRAFFITI04] = {SPR_SOST, D|FF_PAPERSPRITE|FF_FULLBRIGHT, 1, A_None, 0, 0, S_SOLARGRAFFITI04}

mobjinfo[MT_SOLARGRAFFITI05] = {
	doomednum = 4049,
	radius = 0,
	height = 0,
	spawnstate = S_SOLARGRAFFITI05,
	flags = MF_SCENERY|MF_NOGRAVITY|MF_NOTHINK
}
states[S_SOLARGRAFFITI05] = {SPR_SOST, E|FF_PAPERSPRITE|FF_FULLBRIGHT, 1, A_None, 0, 0, S_SOLARGRAFFITI05}

mobjinfo[MT_SOLARGRAFFITI06] = {
	doomednum = 4051,
	radius = 0,
	height = 0,
	spawnstate = S_SOLARGRAFFITI06,
	flags = MF_SCENERY|MF_NOGRAVITY|MF_NOTHINK
}
states[S_SOLARGRAFFITI06] = {SPR_SOST, F|FF_PAPERSPRITE|FF_FULLBRIGHT, 1, A_None, 0, 0, S_SOLARGRAFFITI06}

-----------------------------------------

