
freeslot(
	"MT_FROGSTATUEA",
	"S_FGST",
	"SPR_FGST",
	"MT_FROGSTATUEB",
	"S_FGSM",
	"SPR_FGSM"
)

mobjinfo[MT_FROGSTATUEB] = {
	doomednum = 4008,
	spawnstate = S_FGSM,
	--speed = 0*FRACUNIT,
	radius = 24*FRACUNIT,
	height = 80*FRACUNIT,
	flags = MF_SOLID|MF_NOTHINK
}
states[S_FGSM] = {SPR_FGSM,  A, 1, A_None, 0, 0, S_FGSM}

mobjinfo[MT_FROGSTATUEA] = {
	doomednum = 4009,
	spawnstate = S_FGST,
	flags = MF_SOLID|MF_NOTHINK
}
states[S_FGST] = {SPR_FGST,  A, 1, A_None, 0, 0, S_FGST}



addHook("PlayerThink", function(p,respawn)
	if not (p.mo and p.mo.valid and mapheaderinfo[gamemap].AgariaBotanica) return end
		print(p.respawn.state)	
		//if (p.mo.x > -23000*FRACUNIT and p.mo.y > -13700*FRACUNIT and p.mo.z > 512*FRACUNIT)
		//and (p.mo.x < -22000*FRACUNIT and p.mo.y > -13700*FRACUNIT and p.mo.z > 512*FRACUNIT)
		if p.respawn.state == 2
			
			P_ResetPlayer(p)
			p.respawn.state = 0
			p.respawn.timer = 50
		end
		
		
end)
