

addHook("PlayerThink", function(p)
	if not (p.mo and p.mo.valid and mapheaderinfo[gamemap].boomerangbattleship) return end
	if not P_IsObjectOnGround(p.mo)
	and p.mo.x > -7500*FRACUNIT
	and p.mo.y > -6000*FRACUNIT
	and p.mo.z < 512*FRACUNIT
		P_ResetPlayer(p)
		p.mo.rollangle = 0
		
	end
end)
