

addHook("PlayerThink", function(p)
	--local stumble = K_StumblePlayer(p)
	if gamemap != 237
		return end
	if not P_IsObjectOnGround(p.mo)
	and p.mo.x > -7500*FRACUNIT
	and p.mo.y > -6000*FRACUNIT
	and p.mo.z < 512*FRACUNIT
		P_ResetPlayer(p)
		p.mo.rollangle = 0
	end
	
	--p.mo.scale = $*3;
	--p.mo.rollangle = $+ANGLE_45;
end)
