freeslot(
"SKINCOLOR_WHITESUPER",
"SKINCOLOR_BONESUPER",
"SKINCOLOR_CLOUDYSUPER",
"SKINCOLOR_GREYSUPER",
"SKINCOLOR_SILVERSUPER",
"SKINCOLOR_CARBONSUPER",
"SKINCOLOR_JETSUPER",
"SKINCOLOR_BLACKSUPER",
"SKINCOLOR_AETHERSUPER",
"SKINCOLOR_SLATESUPER",
"SKINCOLOR_REDSUPER",
"SKINCOLOR_ORANGESUPER",
"SKINCOLOR_GOLDSUPER",
"SKINCOLOR_GOLDENRODSUPER",
"SKINCOLOR_YELLOWSUPER",
"SKINCOLOR_PASTELSUPER",
"SKINCOLOR_PURPLESUPER"
)

skincolors[SKINCOLOR_WHITESUPER] = {
    name = "Super_White",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_GREEN,
    invshade = 6,
    chatcolor = V_REDMAP,
    accessible = false
}

skincolors[SKINCOLOR_BONESUPER] = {
    name = "Super_Bone",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_GREEN,
    invshade = 6,
    chatcolor = V_REDMAP,
    accessible = false
}

skincolors[SKINCOLOR_CLOUDYSUPER] = {
    name = "Super_Cloudy",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_GREEN,
    invshade = 6,
    chatcolor = V_REDMAP,
    accessible = false
}

skincolors[SKINCOLOR_SILVERSUPER] = {
    name = "Super_Silver",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_GREEN,
    invshade = 6,
    chatcolor = V_REDMAP,
    accessible = false
}

skincolors[SKINCOLOR_REDSUPER] = {
    name = "Super_Red",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_GREEN,
    invshade = 6,
    chatcolor = V_REDMAP,
    accessible = false
}

skincolors[SKINCOLOR_ORANGESUPER] = {
    name = "Super_Orange",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_LAVENDER,
    invshade = 6,
    chatcolor = V_YELLOWMAP,
    accessible = false
}

skincolors[SKINCOLOR_GOLDSUPER] = {
    name = "Super_Gold",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_LAVENDER,
    invshade = 6,
    chatcolor = V_YELLOWMAP,
    accessible = false
}

skincolors[SKINCOLOR_GOLDENRODSUPER] = {
    name = "Super_Goldenrod",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_CORNFLOWER,
    invshade = 6,
    chatcolor = V_YELLOWMAP,
    accessible = false
}

skincolors[SKINCOLOR_YELLOWSUPER] = {
    name = "Super_Yellow",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_BLUE,
    invshade = 6,
    chatcolor = V_YELLOWMAP,
    accessible = false
}

skincolors[SKINCOLOR_SKYSUPER] = {
    name = "Super_Sky",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_BLUE,
    invshade = 6,
    chatcolor = V_YELLOWMAP,
    accessible = false
}

skincolors[SKINCOLOR_PASTELSUPER] = {
    name = "Super_Pastel",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_BLUE,
    invshade = 6,
    chatcolor = V_YELLOWMAP,
    accessible = false
}

skincolors[SKINCOLOR_PURPLESUPER] = {
    name = "Super_Purple",
    ramp = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
    invcolor = SKINCOLOR_FLAME,
    invshade = 6,
    chatcolor = V_YELLOWMAP,
    accessible = false
}
