FREESLOT
SPR_MGUY
sfx_FHMGUY
S_MGUYIDLE
S_MGUYFOLLOW

STATE S_MGUYIDLE
SpriteName = SPR_MGUY
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_MGUYIDLE

STATE S_MGUYFOLLOW
SpriteName = SPR_MGUY
SpriteFrame = FF_ANIMATE|C
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_MGUYFOLLOW

FOLLOWER
Name = rombguy
Icon = ICOFMGUY
Category = Chapter_3
HornSound = DSFHMGUY
DefaultColor = midnight
Mode = GROUND
Scale = 2*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 16*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_MGUYIDLE
FollowState = S_MGUYFOLLOW
