FREESLOT
SPR_STR2
sfx_FHSTR2
S_STR2IDLE

STATE S_STR2IDLE
SpriteName = SPR_STR2
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 4 #no. of sprites (starts from 0)
Var2 = 4 #animation speed
Next = S_STR2IDLE

FOLLOWER
Name = StarWalker_Bird
Icon = ICOFSTR2
Category = Chapter_1
HornSound = DSFHSTR2
DefaultColor = tangerine
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 96*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 16*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_STR2IDLE
