MainCfg
GameData = customtracks.dat

Level JG
LevelName = Lacrima Castle
NoZone = true
SubTitle = Castle Bathed in Moonlight
TypeOfLevel = Race
NumLaps = 3
SkyNum = 588
Music = MAPJGM
RecordAttack = true
NoVisitNeeded = true
#mobjscale = FRACUNIT*12/10