#Declutter the multiplayer menu by hiding all of the vanilla Match maps.

Level M0
Hidden = true

Level M1
Hidden = true

Level M2
Hidden = true

Level M3
Hidden = true

Level M4
Hidden = true

Level M5
Hidden = true

Level M6
Hidden = true

Level M7
Hidden = true

Level M8
Hidden = true

Level M9
Hidden = true

Level MA
Hidden = true

Level MB
Hidden = true

Level MC
Hidden = true

Level MD
Hidden = true

Level ME
Hidden = true

Level MF
Hidden = true

Level MG
Hidden = true

Level MH
Hidden = true

Level N0
Hidden = true

Level N1
Hidden = true

Level N2
Hidden = true

Level F0
Hidden = true

Level F1
Hidden = true

Level F2
Hidden = true

Level F3
Hidden = true

Level F4
Hidden = true

Level F5
Hidden = true

Level F6
Hidden = true

Level F7
Hidden = true

Level F8
Hidden = true

Level F9
Hidden = true

Level FA
Hidden = true

Level FB
Hidden = true

Level G0
Hidden = true

Level G1
Hidden = true

Level G2
Hidden = true

# Now onto the REAL maps!

Level O0
LevelName = Jade Valley
Music = MP_SUN
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = O1
SkyNum = 1

Level O1
LevelName = Noxious Factory
Music = THZ1
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = O2
SkyNum = 4

Level O2
LevelName = Tidal Palace
Music = DSZ2
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = O3
SkyNum = 7

Level O3
LevelName = Thunder Citadel
Music = CEZ2
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = O4
Weather = 1
SkyNum = 10

Level O4
LevelName = Desolate Twilight
Music = MP_DES
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = O5
SkyNum = 101
SkyboxScale = 64

Level O5
LevelName = Frigid Mountain
Music = MP_IC2
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = O6
SkyNum = 6
Weather = 2

Level O6
LevelName = Orbital Hangar
Music = MP_DOM
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = O7
SkyNum = 22

Level O7
LevelName = Sapphire Falls
Music = MP_GHZ
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = O8
SkyboxScale = 64
SkyNum = 502

Level O8
LevelName = Diamond Blizzard
Music = MP_AIR
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = O9
Weather = 2
SkyNum = 55

Level O9
LevelName = Celestial Sanctuary
Music = MP_FOR
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = OA
Weather = 3
SkyboxScaleZ = 16
SkyNum = 230

Level OA
LevelName = Frost Columns
Music = MP_WT3
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = OB
Weather = 2
SkyNum = 6

Level OB
LevelName = Meadow Match
Music = MP_MED
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = OC
SkyNum = 2

Level OC
Levelname = Granite Lake
Music = MP_GLZ
TypeOfLevel = RSRMatch,RSRTag
NextLevel = OD
SkyNum = 16
SkyboxScale = 32
SelectHeading = RSR Standard

Level OD
LevelName = Summit Showdown
Music = SMSHDN
TypeOfLevel = RSRMatch,RSRTag
NextLevel = OE
Weather = PRECIP_SNOW
SkyNum = 17
SkyboxScaleX = 64
SkyboxScaleY = 64
SelectHeading = RSR Standard

Level OE
Levelname = Silver Shiver
Music = MP_WT3
TypeOfLevel = RSRMatch,RSRTag
NextLevel = OF
SkyNum = 20
Weather = PRECIP_SNOW
SelectHeading = RSR Standard

Level OF
LevelName = Uncharted Badlands
Music = SPEC5
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = OG
SkyNum = 11
SkyboxScale = 64

Level OG
LevelName = Pristine Shores
Music = MP_GHZ
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = OH
SkyNum = 76
Skyboxscale = 32

Level OH
LevelName = Crystalline Heights
Music = MP_CHZ
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = OI
SkyNum = 69
Skyboxscale = 256

Level OI
LevelName = Rumble Rift
NoZone = true
Music = RUMBLE
TypeOfLevel = RSRMatch,RSRTag
SelectHeading = RSR Standard
NextLevel = O0
SkyNum = 700
Skyboxscale = 4

Level P0
LevelName = Starlit Warehouse
Music = DCZ
NextLevel = P1
TypeOfLevel = RSRMatch,RSRTag
SkyNum = 21
SelectHeading = RSR Classic

Level P1
LevelName = Midnight Abyss
Music = MP_DM2
NextLevel = P2
TypeOfLevel = RSRMatch,RSRTag
SkyNum = 22
SelectHeading = RSR Classic

Level P2
LevelName = Airborne Temple
Music = MP_AI2
NextLevel = P3
TypeOfLevel = RSRMatch,RSRTag
SkyNum = 2
SelectHeading = RSR Classic

Level P3
LevelName = Infernal Cavern
Music = FDEMO7
TypeOfLevel = RSRMatch,RSRTag
NextLevel = P4
SkyNum = 7
SelectHeading = RSR Classic

Level P4
LevelName = Blizzard Fortress
SubTitle = RSR Legacy: Summit Showdown
Music = BLZFRT
TypeOfLevel = RSRMatch,RSRTag
NextLevel = P5
Weather = PRECIP_SNOW
SkyNum = 17
SkyboxScale = 0
SelectHeading = RSR Classic

Level P5
LevelName = Legacy Factory
SubTitle = RSR Legacy: Noxious Factory
Music = THZ1
TypeOfLevel = RSRMatch,RSRTag
NextLevel = P6
SkyNum = 4
SelectHeading = RSR Classic

Level P6
LevelName = GET 180 RINGS!
SubTitle = RSR Legacy: Rumble Rift
NoZone = true
Music = 20SP1
TypeOfLevel = RSRMatch,RSRTag
NextLevel = P0
SkyNum = 50
SelectHeading = RSR Classic

Level H0
Levelname = Lime Forest
Music = GFZALT
TypeOfLevel = RSRCTF
SelectHeading = RSR Standard
NextLevel = H1
SkyNum = 1

Level H1
Levelname = Lost Palace
Music = AGZALT
TypeOfLevel = RSRCTF
SelectHeading = RSR Standard
NextLevel = H2
SkyNum = 8
SkyBoxScale = 32

Level H2
Levelname = Silver Cascade
Music = MP_WTR
TypeOfLevel = RSRCTF
SelectHeading = RSR Standard
NextLevel = H3
Weather = 3
SkyNum = 23
SkyboxScale = 16

Level H3
Levelname = Icicle Falls
Music = MP_ICE
TypeOfLevel = RSRCTF
SelectHeading = RSR Standard
NextLevel = H4
Skynum = 55

Level H4
LevelName = Twisted Terminal
Music = ERZ2
TypeOfLevel = RSRCTF
SelectHeading = RSR Standard
NextLevel = H5
SkyNum = 22

Level H5
Levelname = Clockwork Towers
Music = MP_RAI
TypeOfLevel = RSRCTF
SelectHeading = RSR Standard
NextLevel = H6
Weather = 1
SkyNum = 20

Level H6
Levelname = Iron Turret
Music = THZ1
TypeOfLevel = RSRCTF
SelectHeading = RSR Standard
NextLevel = H7
SkyNum = 4

Level H7
Levelname = Dual Fortress
Music = CEZ1
TypeOfLevel = RSRCTF
SelectHeading = RSR Standard
NextLevel = H8
Weather = 1
SkyNum = 11

Level H8
Levelname = Nimbus Ruins
Music = MP_AIR
TypeOfLevel = RSRCTF
SelectHeading = RSR Standard
NextLevel = H9
SkyNum = 68
SkyboxScaleX = 64
SkyboxScaleY = 64

Level H9
Levelname = Blazing Precipice
Music = RVZ1
SkyboxScaleZ = 32
TypeOfLevel = RSRCTF
SelectHeading = RSR Standard
NextLevel = HA
SkyNum = 159

Level HA
LevelName = Meadow Match
Music = MEDCTF
TypeOfLevel = RSRCTF
SelectHeading = RSR Standard
NextLevel = HB
SkyNum = 2

Level HB
Levelname = Sapphire Rapids
Music = MP_GHZ
TypeOfLevel = RSRCTF
SelectHeading = RSR Standard
NextLevel = H0
SkyboxScale = 64
SkyNum = 502

Level I0
LevelName = Metal Star
Music = MP_MN2
NextLevel = I1
TypeOfLevel = RSRCTF
SkyNum = 21
SelectHeading = RSR Classic

Level I1
LevelName = Conveyor Conflict
Music = THZALT
NextLevel = I2
TypeOfLevel = RSRCTF
SkyNum = 2
SelectHeading = RSR Classic

Level I2
LevelName = Isolated Canyon
Act = 0
Music = MP_GL2
NextLevel = I0
TypeOfLevel = RSRCTF
SkyNum = 2
SelectHeading = RSR Classic
