MIDIMan: mod author, primary programmer, graphic design, gameplay direction
orbitalviolet: primary sound designer, programming, graphic design, gameplay direction

Othius: initial playtesting
GomaTheMascar: initial playtesting
Sylve: programming help and allowing reuse of a few Lua scripts
Snu: the "Hook Library" addon used for RSR's hook system
Lunewulff, Skydusk: the "WorldToScreen" library used for the enemy radar in "Waves" maps
TehRealSalt: the "Custom HUD" library used for drawing the HUD, some code borrowed from Snap the Sentinel v3.1
