addHook("ThinkFrame", function() for player in players.iterate do if player.rings < 50 then player.lives = -1 end end end) addHook("ThinkFrame", function() for player in players.iterate do if player.rings == 50 then player.lives = 1 end end end) addHook("ThinkFrame", function() for player in players.iterate do if player.mo.state == S_PLAY_DEAD player.rings = 50 end end end) COM_AddCommand("mercy", function(player, rings) G_ExitLevel() end) COM_AddCommand("bankruptcy", function(player, rings) player.rings = 0 end) COM_AddCommand("first_aid_kit", function(player, rings) if player.rings == 0 then player.rings = 10 end end)