freeslot("SKINCOLOR_CHARGEDEMERALD") skincolors[SKINCOLOR_CHARGEDEMERALD] = { name = "Charged Emerald", ramp = {0,2,120,89,140,98,124,123,125,126,127,127,109,110,111,31}, invcolor = SKINCOLOR_EMERALD, invshade = 9, chatcolor = V_GREENMAP, accessible = true } freeslot("SKINCOLOR_PEELEDAPPLE") skincolors[SKINCOLOR_PEELEDAPPLE] = { name = "Peeled Apple", ramp = {81,81,81,81,81,81,81,81,82,84,84,84,84,84,84,84}, invcolor = SKINCOLOR_YELLOW, invshade = 9, chatcolor = V_YELLOWMAP, accessible = true } freeslot("SKINCOLOR_GAMEBOY") skincolors[SKINCOLOR_GAMEBOY] = { name = "The superior Portable", ramp = {3,88,89,89,89,90,90,91,91,92,92,92,93,93,20,21}, invcolor = SKINCOLOR_GREEN, invshade = 9, chatcolor = V_GREENMAP, accessible = true } freeslot("SKINCOLOR_DARKBLUE") skincolors[SKINCOLOR_DARKBLUE] = { name = "Dark Blue", ramp = {7,9,171,136,136,155,156,157,157,158,159,253,139,254,254,31}, invcolor = SKINCOLOR_COBALT, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_SPOOKYMONTH") skincolors[SKINCOLOR_SPOOKYMONTH] = { name = "Spooky Month", ramp = {0,0,1,1,1,2,48,218,51,53,53,53,53,55,55,55}, invcolor = SKINCOLOR_APRICOT, invshade = 9, chatcolor = V_ORANGEMAP, accessible = true }