# RACE: Touge Zone
Level HYM_Touge
NoVisitNeeded = True
LevelName = Touge
TypeOfLevel = Race
SectionRace = True
SkyTexture = SKY17
SkyboxScale = 0
NumLaps = 1
Music = TOUGE,TOUGE2
MobjScale = FRACUNIT/4
Weather = PRECIP_BLIZZARD
LightAngle = 0
LightContrast = 64
Darkness = -0.5

# RACE: Melty Manor -Again-
Level HYM_UNISTHell
LevelName = Melty Manor
ZoneTitle = -Again-
EncoreMusic = NAHR
Music = MMNAH
TypeOfLevel = RACE
NumLaps = 5
SkyTexture = SKY87
MobjScale = FRACUNIT/4
Followers = Chao
Darkness = 0.5

# BATTLE: battal funnl
Level HYM_BattalBawl
LevelName = battal funnl
TypeOfLevel = Battle
SkyTexture = SKYNDZ
Music = BTLBAL
MobjScale = FRACUNIT/4
SkyboxScale = 6
LobbySize = Large

# RACE: Blizzard Peaks Zone Act 2
Level HYD_BlizzardClassicer
LevelName = Blizzard Peaks
Act = 2
Music = BLCAZ
TypeOfLevel = RACE
NumLaps = 3
Weather = PRECIP_SNOW
SkyTexture = ~130
SkyboxScaleZ = 0
MobjScale = FRACUNIT/4
Lua.dchoices_choice1 = Grains_of_Sand,Townsville,Pancake_Den,AI,Persona,SLOPAGE!!!!

# RACE: Blue Sphere Land
Level HYOF_BlueSphereLand
LevelName = Blue Sphere
ZoneTitle = Land
TypeOfLevel = Race
SkyTexture = BSLSKY1
Music = BSLND
MobjScale = FRACUNIT/4
Darkness = 0.5

# BATTLE: battal dust
Level HYM_BattalDust
LevelName = battal dust
TypeOfLevel = Battle
SkyTexture = SKYNDZ
Music = BLJHOP
MobjScale = FRACUNIT/4
SkyboxScale = 6
LobbySize = Large

# RACE: Mega Nara Park
Level HYOF_MegaNaraPark
LevelName = Mega Nara
ZoneTitle = Park
TypeOfLevel = Race
SkyTexture = DTSSKY01
NumLaps = 5
Music = MNRPK
EncoreMusic = MANTJ
Weather = PRECIP_HGPB
SkyboxScale = 4
MobjScale = FRACUNIT/4

# Banished to Lost 'n Found
Level HYOF_DesertBus
LevelName = Desert Bus
NoZone = true
TypeOfLevel = Race
SkyTexture = BUSYSKY2
NumLaps = 100
Music = ACZ1
EncoreMusic = DBEN2
AssociatedMusic = ACZ2,DBENC
SkyboxScale = 0
MobjScale = FRACUNIT/4
Lua.desertechoes = true
Lua.dchoices_choice1 = Where's_my_prize?,gg_ez_no_re

Level HYM_Townsville
LevelName = Violet Vessel
TypeOfLevel = RACE
NumLaps = 4
SkyTexture = MESKY0
MUSIC = TWRCZ
Weather = PRECIP_STORM
Mobjscale = FRACUNIT/4
LightContrast = 32
LightAngle = 45

Level HNC_WaffleHouse
LevelName = Waffle House
TypeOfLevel = Race
SkyTexture = SKY1
NumLaps = 5
Music = GNFAWF
MobjScale = FRACUNIT/4

Level HNC_HardwareStore
LevelName = Hardware Store
TypeOfLevel = Race
SkyTexture = SKY1
NumLaps = 4
Music = HSZ
EncoreMusic = HSZE
PositionMusic = HSZINT
LightAngle = 135
LightContrast = 64
SkyboxScale = 4
MobjScale = FRACUNIT/4

# Mayonaka Channel
Level HAYA_MayonakaChannel
LevelName = Mayonaka Channel
TypeOfLevel = Race
NumLaps = 3
Music = MYKA_C
EncoreMusic = WWWW
MobjScale = FRACUNIT/4
SkyTexture = ~073
Lua.ilovetv = true

LEVEL HAYA_ExtremeSlopeDrive
LevelName = Extreme Slope
ZoneTitle = Drive
TypeOfLevel = Race
NumLaps = 3
Music = MAPXLM
EncoreMusic = EMAPUC
SkyboxScaleX = 32
SkyboxScaleY = 32
SkyboxScaleZ = 32
MobjScale = 7*FRACUNIT/9

Level HAYA_NakayamaRC
LevelName = Ascension
Act = 1
NoZone = 1
MenuTitle = Nakayama
TypeOfLevel = Special
NumLaps = 1
SkyTexture = SSSKY00
Mobjscale = FRACUNIT/4
Music = UMAG1
EncoreMusic = UMAAK
SkyboxScale = 2
AssociatedMusic = UMAG1F,UMAAKF
Lua.movealtviewman = 3


