Level DR_Eulenlieder
LevelName = Hydrodynamic
ZoneTitle = Reflection
TypeofLevel = Race
NumLaps = 3
SkyTexture = SKYEC
PositionMusic = EULE
Music = EULE2,EULE3
Mobjscale = FRACUNIT/4
LightContrast = 32
LightAngle = 45
NoVisitNeeded = True