Character
SkinName = redsonic
DisplayName = redsonic
PlayerText = ^4Red Sonic^0 is totally make of fire and ready to defeat Eggman.

^4Jump:^0 Multi Thok

^4Spin:^0 Spindash/Double jump

^4Custom1/3/Fire Normal:^0 Fire attack

^4Tossflag:^0 Ring

^4Tip:^0 You can stand on the fire you will not lose your rings!
#

FREESLOT
MT_REDFIRE
S_REDFIRE1
S_REDFIRE2
S_REDFIRE3

Thing MT_REDFIRE
MAPTHINGNUM = -1
SPAWNSTATE = S_REDFIRE1
SPAWNHEALTH = 1000
SEESTATE = S_NULL
SEESOUND = sfx_none
REACTIONTIME = 0
ATTACKSOUND = sfx_none
PAINSTATE = S_NULL
PAINCHANCE = 0
PAINSOUND = sfx_none
MELEESTATE = S_NULL
MISSILESTATE = S_NULL
DEATHSTATE = S_REDFIRE2
DEATHSOUND = sfx_none
XDEATHSTATE = S_NULL
SPEED = 4076800
RADIUS = 1248578
HEIGHT = 1572864
MASS = 100
DAMAGE = 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
ACTIVESOUND = sfx_none
RAISESTATE = S_NULL
FLAGS = MF_NOBLOCKMAP|MF_NOGRAVITY|MF_MISSILE

FRAME S_REDFIRE3
SPRITENAME = FLMEC0
SPRITEFRAME = B|FF_FULLBRIGHT
DURATION = 12
NEXT = S_NULL
ACTION None
VAR1 = 0
VAR2 = 0

FRAME S_REDFIRE2
SPRITENAME = FLMEC0
SPRITEFRAME = A|FF_FULLBRIGHT
DURATION = 9
NEXT = S_REDFIRE3
ACTION None
VAR1 = 0
VAR2 = 0

FRAME S_REDFIRE1
SPRITENAME = FLMEC0
SPRITEFRAME = A|FF_FULLBRIGHT
DURATION = 1
NEXT = S_REDFIRE1
ACTION None
VAR1 = 0
VAR2 = 0
