
# TimeSplitters Deathmatch Skull

FREESLOT
SPR_TSFP
S_TIMESPLITTERS
sfx_FHTSFP #Menu confirm sound in TimeSplitters: Future Perfect

STATE S_TIMESPLITTERS
SpriteName = SPR_TSFP
SpriteFrame = A
Duration = -1
Var1 = 0
Var2 = 0
Next = S_TIMESPLITTERS

FOLLOWER
Name = TimeSplitters
DefaultColor = Silver
Icon = ICOFTSFP
Category = Logos
HornSound = DSFHTSFP
Mode = FLOAT
AtAngle = 230
BobAmp = 3*FRACUNIT
BobSpeed = 90*FRACUNIT
Distance = 48*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
Scale = 1*FRACUNIT
IdleState = S_TIMESPLITTERS