//Frostiikin's Patch
//addHook("JumpSpinSpecial", function(p)
//	if p.mo and p.mo.valid and p.mo.health and p.mo.skin == "rafael" and p.powers[pw_super] and p.speed > 5*FRACUNIT
//		P_SetObjectMomZ(p.mo, 0*FRACUNIT, false)
//		if p.mo.state != S_PLAY_FLOAT and p.mo.state != S_PLAY_FLOAT_RUN
//			p.mo.state = S_PLAY_FLOAT
//		end
//	end
//end)